TBC
Inactive User
- Joined
- May 5, 2005
- Messages
- 4,015
- Reaction score
- 50
thats pretty much the 64 thousand dollar question, there really isn't any evidence that an a86 is actually glitching in any expected way other than it runs the payload to unlock the cards.
i subscribe to the theory that a serious processor mishap during glitching is what initiates the jump to payload and maybe just about anywhere else that in many cases causes card death. i am not so sure the any hi or low byte is being glitched to return a $00, it is inevitable that at some stage during glitching that the effected byte will flip to $00 - a 255/1 chance infact, so that might rate the unlock chances in the realms of actually getting 255 successful bod unlocks lol.
now if someone where to sit down and work out the possibilites of jumps that could result from the glitch at that point, bare in mind that the possibility of interferring wth a critical card function may also be very high and indeed unrecoverable card death would seem more likely than unlcking it lol.
the risk can be brought down by testing over and over again, i finally myself settled on 150-200 delays as being the least likely to kill a card, chose glitchtypes that seemed more likely in testing to cause a payload jump on the powersync. but that was simply my own notes resolved into something workable like the doubletbc flash, my romscript and the powersync now sold my TMC.
but as i said it is not definative what actually is dong the damage, it is 100% certain that if a card can survive long enough in a glither capable of unlocking an a86 that it will unlock.
TBC
i subscribe to the theory that a serious processor mishap during glitching is what initiates the jump to payload and maybe just about anywhere else that in many cases causes card death. i am not so sure the any hi or low byte is being glitched to return a $00, it is inevitable that at some stage during glitching that the effected byte will flip to $00 - a 255/1 chance infact, so that might rate the unlock chances in the realms of actually getting 255 successful bod unlocks lol.
now if someone where to sit down and work out the possibilites of jumps that could result from the glitch at that point, bare in mind that the possibility of interferring wth a critical card function may also be very high and indeed unrecoverable card death would seem more likely than unlcking it lol.
the risk can be brought down by testing over and over again, i finally myself settled on 150-200 delays as being the least likely to kill a card, chose glitchtypes that seemed more likely in testing to cause a payload jump on the powersync. but that was simply my own notes resolved into something workable like the doubletbc flash, my romscript and the powersync now sold my TMC.
but as i said it is not definative what actually is dong the damage, it is 100% certain that if a card can survive long enough in a glither capable of unlocking an a86 that it will unlock.
TBC