Sony's Play Station Portable draws queues on 1st day

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Game fans braved a chilly Tokyo night in long queues to be among the first in the world to get their hands on Sony's Play Station Portable, the consumer electronics firm's first handheld game machine.

About 200,000 of the sleek black devices, able to play movies, music and games, went on sale early Sunday morning as part of a drive by Sony to loosen rival Nintendo's iron grip on the market for handheld game machines.

The Play Station Portable (PSP), at a price of 19,800 yen (98 pounds), went on sale 10 days after the successful launch of Nintendo DS, a game machine the size of a paperback book with a wireless connection and two screens, one of which is touch-sensitive and works with a pen-like device.

Analysts say both will sell well this holiday season, bringing the biggest buzz to the sector since Sony launched its PlayStation 2 (PS2) game console in 2000, although Nintendo's much greater production capacity will give it an initial edge in sales.

Excitement over Play Station Portable, with high-quality graphics normally only seen on a full game console, has been building for months with the Japanese press eagerly comparing it with the rival Nintendo DS, made by the company that brought the world games featuring characters Pokemon, Mario and Donkey Kong.

"With the DS you can only play games, but with the PSP you can also play music and movies. There's added value there," said Asuka Senaga, a 24-year old company employee who lined up outside an electronics retailer in Shinjuku at 11 p.m. on Saturday.

Senaga bought a car-racing game, Namco's Ridge Racers, to play with friends who also bought a

PSP.

INTERNET CONNECTION

Equipped with a wireless LAN feature, the Sony machine allows users to play games with each other over the Internet.

Sony has displayed mannequins holding PSPs in stylish shops around Tokyo since mid-November to create a buzz around the product that goes beyond traditional game fans.

Ahead of Sunday's launch, fans bought 500 PSPs for about 30 million yen in an online auction on November 25 for victims of an earthquake in northern Japan in October -- paying a premium of up to 13 times the proposed retail price to get ahead of the pack.

Nintendo's defence of its strangle-hold on portable game machines has included an advertising blitz featuring pop singer Hikaru Utada. It set up sidewalk booths to capture the attention of passers-by as it also pushes to attract customers beyond its base of young game fans for the new machines, which cost 15,000 yen.

Retailers face likely shortages of both machines but Nintendo is likely to win the bulk of initial sales as it is able to ship more than five times as many units as Sony.

NINTENDO'S HEAD START

Nintendo launched DS in the United States on November 21 and in Japan on December 2, in time for the holiday spending rush, and has raised its forecast of shipments this year by 40 percent to 2.8 million units.

Sony has said it will ship just 500,000 units in Japan by the end of the year and it will miss the holiday season in the United States and Europe, where a launch is expected early next year.

Some American gamers are not willing to wait. Last week a Play Station Portable with one game was bid at $560 on eBay's auction Web site -- the price rising even though it was a Japanese-language version and the seller did not yet have it in hand.

Analysts have said the DS and PSP will capture different markets, with Nintendo keeping its grip on game fans and Sony reaching out to new consumers.

"The PSP is trying to create a completely new market beyond traditional games. I'm rooting for them, but it will be difficult," said Hirokazu Hamamura, president of game magazine publisher Enterbrain.

Nintendo would hang on to its 58.1 million users of its existing Game Boy Advance machines, who can play their old games on the new Nintendo machine, he said.

Sony has said it plans to ship 3 million PSP units worldwide by March 31 while Nintendo expects to ship 5 million units.

Industry watchers generally expect the two companies to hit those targets, but say the availability of attractive software will play a key role in determining who wins the sales war.
 
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