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cable satellite consoles Old 2nd December 2008, 00:46   #151 (permalink)
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Re: keyroll emm and the fix (code it ur self)

Thanks xxxmkxxx - now ROM10 is works. Think I'll try a different EMU.
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cable satellite consoles Old 2nd December 2008, 00:49   #152 (permalink)
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Re: keyroll emm and the fix (code it ur self)

Well done guys good to see more people learning just wish i could get my head around this but think im just too thick been one of the best reading threads in a long time
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cable satellite consoles Old 2nd December 2008, 01:58   #153 (permalink)
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Re: keyroll emm and the fix (code it ur self)

Quote:
Originally Posted by Nick [D]vB cable satellite consoles View Post
I’ve just been looking at the vplug emulator's debug output:

Code:
>> Decrypted EMM: 3F5C01FA5FA6E9B741A6022D079BCD20209A2003CD20209FB8B2B7B29FB8B5B7B5A626CC6B01000000835D01420500588DCF279804044285C3E072B09E079B5D
keyId:0x5C01 
filter type->All cards with the same system ID
Update with CPU code->ROM 10 (FA)
Init->RomNr:10 , Id:5C01
Required files:->Rom: ROM10.bin, RomExt: ROM10ext.bin (non-fatal), EEPROM: eep10_5c.bin
mapeeprom: new map off=c000 size=2000 otp=0040
fread -> C:\Program Files\MyTheatre\Plugins\vModules\NagraBins\ROM10.bin, size: 24576 ,
Bytes read: 24576
Init -> Done...
6805: breakpoint at 81ca (count=113)
Trying to GetOpKeys...
cr:-pc- aa xx yy dr -sp- VHINZC -mem@pc- -mem@sp- -cycles-
00:0081 00 80 c0 00 03fd ....Z. 5fa6e9b7 74f30000 00000904 CLR   X 
00:0082 00 00 c0 00 03fd ....Z. a6e9b741 74f30000 00000907 LDA   #e9 
00:0084 e9 00 c0 00 03fd ...N.. b741a602 74f30000 00000909 STA   41 
00:0086 e9 00 c0 00 03fd ...N.. a6022d07 74f30000 0000090d LDA   #02 
00:0088 02 00 c0 00 03fd ...... 2d079bcd 74f30000 0000090f BMS   0091 (taken) 
00:008a 02 00 c0 00 03fd ...... 9bcd2020 74f30000 00000912 SEI   
00:008b 02 00 c0 00 03fd ..I... cd20209a 74f30000 00000914 JSR   2020 
6805: breakpoint at 2020 (count=630)
math call: $02
RAM[41]=$e9
cr:-pc- aa xx yy dr -sp- VHINZC -mem@pc- -mem@sp- -cycles-
00:008e 02 e9 c0 00 03fd ..I... 9a2003cd 74f30000 0000091a CLI   
00:008f 02 e9 c0 00 03fd ...... 2003cd20 74f30000 0000091c BRA   0094 (taken) 
00:0094 02 e9 c0 00 03fd ...... 9fb8b2b7 74f30000 0000091f TXA   
00:0095 e9 e9 c0 00 03fd ...... b8b2b7b2 74f30000 00000921 EOR   b2 {04} 
00:0097 ed e9 c0 00 03fd ...N.. b7b29fb8 74f30000 00000924 STA   b2 
00:0099 ed e9 c0 00 03fd ...N.. 9fb8b5b7 74f30000 00000928 TXA   
00:009a e9 e9 c0 00 03fd ...N.. b8b5b7b5 74f30000 0000092a EOR   b5 {c3} 
00:009c 2a e9 c0 00 03fd ...... b7b5a626 74f30000 0000092d STA   b5 
00:009e 2a e9 c0 00 03fd ...... a626cc6b 74f30000 00000931 LDA   #26 
00:00a0 26 e9 c0 00 03fd ...... cc6b0100 74f30000 00000933 JMP   6b01 
[...]
6805: breakpoint at 7172 (count=50442)
GetMem -> key0 -> *** REMOVED *** 
6805: breakpoint at 717a (count=25379)
GetMem -> key1 -> *** REMOVED *** 
6805: breakpoint at 81f7 (count=361)
New ID: 5D01
6805: breakpoint at 713d (count=24915)
No PK keys for provider 5d01 ?
Got keys for 5D01 (ROM 10)
It seems to be detailing memory addresses and logic operations,

I don’t know if it’s any help to you lot?

Keep at it guys… 8 )

Thats interesting. As cydine pointed out, it understands whats happening with "JSR 2020" (mapping call). But it seems other EMUs don't understand it, hence the reason for the patches.

Here's my understanding of the EMM:


00:0081 00 80 c0 00 03fd ....Z. 5fa6e9b7 74f30000 00000904 CLR X
1. Clear the X Register so it becomes 00

00:0082 00 00 c0 00 03fd ....Z. a6e9b741 74f30000 00000907 LDA #e9
2. Load A register with the value 0xE9 (hexadecimal value) so A=E9 (or 1110 1001 in binary)

00:0084 e9 00 c0 00 03fd ...N.. b741a602 74f30000 00000909 STA 41
3. Store the value that is in the A register at location 41 so now RAM[41] = E9 (or 1110 1001 in binary)

00:0086 e9 00 c0 00 03fd ...N.. a6022d07 74f30000 0000090d LDA #02
4. Load A register with the value 0x02 (hexadecimal value) so A=02 (or 0000 0000 in binary)

00:0088 02 00 c0 00 03fd ...... 2d079bcd 74f30000 0000090f BMS 0091 (taken)
5. If Interrupt is Set then jump to code at 0091, otherwise continue on to the next code

00:008a 02 00 c0 00 03fd ...... 9bcd2020 74f30000 00000912 SEI
6. Set Interrupt - ATTENTION!

00:008b 02 00 c0 00 03fd ..I... cd20209a 74f30000 00000914 JSR 2020
7. Jump to Subroutine 2020 and do some voodoo there.

6805: breakpoint at 2020 (count=630)
math call: $02
RAM[41]=$e9

In this case, the subroutine 2020 is setting the X register with the value located at memory location RAM[41] which is hex value 0xE9 (or 1110 1001 in binary) (see 3.) and that's all we're interested in at the moment. In vplus, this gets done, but in other EMUs (evocamd for example) nothing happens, so X remains untouched is 0x0.

cr:-pc- aa xx yy dr -sp- VHINZC -mem@pc- -mem@sp- -cycles-
00:008e 02 e9 c0 00 03fd ..I... 9a2003cd 74f30000 0000091a CLI
8. Clear Interrupt, as you were...

00:008f 02 e9 c0 00 03fd ...... 2003cd20 74f30000 0000091c BRA 0094 (taken)
9. Skip to 10.
Note: There is a code here not listed in the log which basically says skip the "JSR 2020" call as we have already done it. if point 5 was true (i.e interrupt was already set) then the jump to 91 would land here which basically does point 7. Have a look at the disassembly of EMM in emmstudio to understand what im talking about.

00:0094 02 e9 c0 00 03fd ...... 9fb8b2b7 74f30000 0000091f TXA
10. transfer content of register X to A so now,should be X=E9 and A=E9 (or 1110 1001 in binary)
BUT remember X was zero due to our EMU not understanding JSR 2020? so what happens? X=0x0 and A=0x0


Now anything you do with these registers is meaningless (for our purpose anyway).

00:0095 e9 e9 c0 00 03fd ...... b8b2b7b2 74f30000 00000921 EOR b2 {04}
...

Our patch will just modify these instructions so that it doesnt do the BMS and JSR 2020 calls (skipping steps 3 to 9) and just modifies step 2 so that its "load X" rather than "Load A", then skip to 10 to do "transfer X to A".
There's also bit of code in the patch to check whether it indeed is the right EMM code we are modifying.

You will need to modify the patch and jump addresses so that instead of:

Main Code > Process EMM Buffer

you do:

Main Code > Do Patch > Process EMM Buffer

Use EMMStudio's disassembly function, its very useful.

Just grab some code from your hex editor and paste in there to disassemble and you'll understand it better. No need to memorise opcodes (though it helps).

I hope this makes it slightly more clearer.
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cable satellite consoles Old 2nd December 2008, 02:20   #154 (permalink)
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Re: keyroll emm and the fix (code it ur self)

By the way, i found out how to capture EMMs from Dbox2.
i was doing it the long way (MLog,nagemmex,emmstudio), no-one helped me

Easy way for those who don't know:

Modify camd_cfg and set :

# 00 disabled
# 01 enabled
L: { 01 }192.168.1.11 10000

Note: put your own ip there.

and use UDPLog 1.9 on the computer you want to capture packets on.

Another way is to use telnet. kill evocamd processes and run it manually by typing "evocamd".
Though i prefer the first method as it gives me only the decrypted EMMs and less noise.
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cable satellite consoles Old 2nd December 2008, 02:22   #155 (permalink)
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Re: keyroll emm and the fix (code it ur self)

xxxmkxxx thanks alot for posting and well done for patching the rom.you done it in 6 hrs you say very impressive it would take me a lifetime.
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cable satellite consoles Old 2nd December 2008, 02:38   #156 (permalink)
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Re: keyroll emm and the fix (code it ur self)

Quote:
Originally Posted by delboy13 cable satellite consoles View Post
xxxmkxxx thanks alot for posting and well done for patching the rom.you done it in 6 hrs you say very impressive it would take me a lifetime.
I had a little programming background so it helped.
Im sure you can do this, it's very easy once you understand how. Its abit like algebra really.

Theres plenty of info here to do it. Don't really need to understand how nagra encryption works. The basics will start you off and shouldn't take very long.

Now that i understand how EMMs work and the processes, i could probably patch rom11 in less than hour i think, but will leave it for you to do it

Best of luck.
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cable satellite consoles Old 2nd December 2008, 03:28   #157 (permalink)
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Re: keyroll emm and the fix (code it ur self)

Thanks for taking the time to give such a detailed explanation, I really appreciate it.

I'll try to get some more details from the vplug developer, but don't hold your breath.

Because Vplug only has internal fixes for roms 10 & 11 I think looking at how it deals

with a patched rom7 might be quiet revealing.

Quote:
Originally Posted by xxxmkxxx cable satellite consoles View Post
...it's very easy once you understand how. Its abit like algebra really.
Maths with letters - that'll never work! lol

I’m not a natural mathematician but I’d really like to give this a shot.

I'm up early so I'm going to have to call it a night, but I'll have a good look all this tomorrow.

thanks again,
Nick

Last edited by Nick [D]vB; 2nd December 2008 at 03:36.
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cable satellite consoles Old 2nd December 2008, 04:05   #158 (permalink)
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Re: keyroll emm and the fix (code it ur self)

@xxxmkxxx
#$02 = 0000 0010

As for the fix I did for the public OPOS card s/w....

Code:
DECRYPTED EMM:
--------------------------------------------------------

 SIGNATURE: OK!


3F            -> Filter: ANY CARD
5C01          PROVIDER ID  (NTL-Cable (England))

FA            -> RUN CODE FOR ROM10:
5FA66BB741A6022D 079BCD20209A2003 CD20209FB8B0B7B0 9FB8BAB7BAA626CC 
6B01000000835D01 42058A431412B634 413F4285B58EA13E 6FBCBDD2

DISASSEMBLY OF CODE:
------------------------------

0081: 5F           clrx                 ; x <-- 0
0082: A6 6B        lda #$6B             ; Load in A
0084: B7 41        sta TEMPA            ; Store A in...
0086: A6 02        lda #$02             ; Load in A
0088: 2D 07        bms $91              ; Branch if mask=1
008A: 9B           sei                  ; I <-- 1
008B: CD 20 20     jsr $2020            ; Go to subroutine
008E: 9A           cli                  ; I <-- 0
008F: 20 03        bra $94              ; Branch always
0091: CD 20 20     jsr $2020            ; Go to subroutine
0094: 9F           txa                  ; X --> A
0095: B8 B0        eor               ; A= A xor ...
0097: B7 B0        sta               ; Store A in...
0099: 9F           txa                  ; X --> A
009A: B8 BA        eor               ; A= A xor ...
009C: B7 BA        sta               ; Store A in...
009E: A6 26        lda #$26             ; Load in A
00A0: CC 6B 01     jmp $6B01            ; Jump

 BYTES DUMP:
---------------------
00A3: 00 00 00 83 5D 01 42 05 
00AB: 8A 43 14 12 B6 34 41 3F 
00B3: 42 85 B5 8E A1 3E 6F BC 
00BB: BD D2 




EMM DECRYPTED RAW BYTES:
-------------------------
3F5C01FA5FA66BB741A6022D079BCD20209A2003CD20209FB8B0B7B09FB8BAB7BAA626CC6B01000000835D0142058A431412B634413F4285B58EA13E6FBCBDD2




---------------------------------------------2nd EMM-----------------------------------------------------------------------


DECRYPTED EMM:
--------------------------------------------------------
 SIGNATURE: BAD(B0860FAA78CDB65C)
 DECRYPTED BAD DATA: 49F97776A571FB5559930EE0AE97D9AC1518397FAEB85652D75CE18B9D7F8A9512310DB019A06B1DA315FF2D87C3BBB0887E135A27DCBF6313141CF3E63B0CC4
   -- Trying decrypt with signature exchange...
    NEW EMM SIGNATURE: 196A8DF3B3D6B2BE

 SIGNATURE: OK!
3F            -> Filter: ANY CARD
5C01          PROVIDER ID  (NTL-Cable (England))

FA            -> RUN CODE FOR ROM10:
5FA629B741A6022D 079BCD20209A2003 CD20209FB8B0B7B0 9FB8BAB7BAA626CC 
6B01000000835D01 42058A431412B676 413F4285B58EA13E 6FFEBDD2

DISASSEMBLY OF CODE:
------------------------------

0081: 5F           clrx                 ; x <-- 0
0082: A6 29        lda #$29             ; Load in A
0084: B7 41        sta TEMPA            ; Store A in...
0086: A6 02        lda #$02             ; Load in A
0088: 2D 07        bms $91              ; Branch if mask=1
008A: 9B           sei                  ; I <-- 1
008B: CD 20 20     jsr $2020            ; Go to subroutine
008E: 9A           cli                  ; I <-- 0
008F: 20 03        bra $94              ; Branch always
0091: CD 20 20     jsr $2020            ; Go to subroutine
0094: 9F           txa                  ; X --> A
0095: B8 B0        eor               ; A= A xor ...
0097: B7 B0        sta               ; Store A in...
0099: 9F           txa                  ; X --> A
009A: B8 BA        eor               ; A= A xor ...
009C: B7 BA        sta               ; Store A in...
009E: A6 26        lda #$26             ; Load in A
00A0: CC 6B 01     jmp $6B01            ; Jump

 BYTES DUMP:
---------------------
00A3: 00 00 00 83 5D 01 42 05 
00AB: 8A 43 14 12 B6 76 41 3F 
00B3: 42 85 B5 8E A1 3E 6F FE 
00BB: BD D2 




EMM DECRYPTED RAW BYTES:
-------------------------
3F5C01FA5FA629B741A6022D079BCD20209A2003CD20209FB8B0B7B09FB8BAB7BAA626CC6B01000000835D0142058A431412B676413F4285B58EA13E6FFEBDD2
Above are the 2 Key updates used in the latest attack...
1st off, you only need 1 Key update to update both public keys (0 and 1) on a card. So why 2????

Look closely at the Bytes Dump. Each key has an incorrect 6th byte...
Now look at the initial LDA command at $82. This value is used to EOR the incorrect 6th byte in each key. They are both different too..

So, no point hard coding 1 EOR value as 2 are used (1 for each key update)

Any solution must therefore ensure the correct EOR value is used.

As time marches on, the altered key byte (in the buffer) and/or the EOR value maybe changed, so a dynamic solution is required.

VM have a poor history in fighting back so any MAP call problems are a waste of time for the average programmer..I myself like a challenge and enjoy fixing these but they take a little longer than a quick patch and will not see the light of day until VM drop Nagra1..

So, as a quick patch is likely to last months, that's what most will do..

Now, we already break out of the 'official' ROM routine to our own code stored in some unused area...

This custom code checks the EMM data and modifies it based on our rules before jumping back into the official routine, which runs our version of the EMM instead

The key to this EMM is the use of X.
What should happen is the EOR value is stored in A, then A is stored in TEMPA before being changed to #$02.
Basically, we can assume that the MAP call takes TEMPA and stores it in X.
The OPOS doesn't do this and so whatever X is at the time (you can work it out by reading the wrong byte off a card with the old s/w, and working out the EOR with the byte in the buffer).

Anyways, why worry about routines and all the bollox when it's much easier to change the start of the EMMs from

Code:
0081: 5F           clrx                 ; x <-- 0
0082: A6 6B        lda #$6B             ; Load in A
0084: B7 41        sta TEMPA            ; Store A in...
0086: A6 02        lda #$02             ; Load in A
0088: 2D 07        bms $91              ; Branch if mask=1
008A: 9B           sei                  ; I <-- 1
008B: CD 20 20     jsr $2020            ; Go to subroutine
008E: 9A           cli                  ; I <-- 0
008F: 20 03        bra $94              ; Branch always
0091: CD 20 20     jsr $2020            ; Go to subroutine
0094: 9F           txa                  ; X --> A
0095: B8 B0        eor               ; A= A xor ...
0097: B7 B0        sta               ; Store A in...
0099: 9F           txa                  ; X --> A
009A: B8 BA        eor               ; A= A xor ...
009C: B7 BA        sta               ; Store A in...
009E: A6 26        lda #$26             ; Load in A
00A0: CC 6B 01     jmp $6B01            ; Jump

 BYTES DUMP:
---------------------
00A3: 00 00 00 83 5D 01 42 05 
00AB: 8A 43 14 12 B6 34 41 3F 
00B3: 42 85 B5 8E A1 3E 6F BC 
00BB: BD D2
to

Code:
0081: 5F           clrx                 ; x <-- 0
0082: A6 6B        lda #$6B             ; Load in A
0084: 5F           clrx                 ; x <-- 0
0085: 97           tax                  ; A --> X
0086: A6 02        lda #$02             ; Load in A
0088: 2D 0A        bms $94              ; Branch if mask=1
008A: 9B           sei                  ; I <-- 1
008B: CD 20 20     jsr $2020            ; Go to subroutine
008E: 9A           cli                  ; I <-- 0
008F: 20 03        bra $94              ; Branch always
0091: CD 20 20     jsr $2020            ; Go to subroutine
0094: 9F           txa                  ; X --> A
0095: B8 B0        eor               ; A= A xor ...
0097: B7 B0        sta               ; Store A in...
0099: 9F           txa                  ; X --> A
009A: B8 BA        eor               ; A= A xor ...
009C: B7 BA        sta               ; Store A in...
009E: A6 26        lda #$26             ; Load in A
00A0: CC 6B 01     jmp $6B01            ; Jump

 BYTES DUMP:
---------------------
00A3: 00 00 00 83 5D 01 42 05 
00AB: 8A 43 14 12 B6 34 41 3F 
00B3: 42 85 B5 8E A1 3E 6F BC 
00BB: BD D2
So, basically, the EMM clears X, loads the EOR value into A (in the example, #$6B), clears x again (I couldn't resist it lol) and transfers A to X. Then it loads #$02 into A (no reason to alter that) and then issues the branch command. Now, notice I've changed it to branch beyond the next MAP call (using 0A instead of 07). So the EMM jumps from $88 to $94 and ignores all the MAP calls altogether...

The rest of the EMM runs fine and your keys are updated

Code required on a ROM10 dump (albeit pre-patched)
Code:
C6 00 8A	load $8A into A (3rd check)
A1 9B		cmp 9B (keyroll method 11/08)
26 0C		bne (next check or end)
A6 5F		load #$5F into A
B7 84		store A in $84
A6 97		load #$97 into A
B7 85		store A in $85
A6 0A		load #$0A into A
B7 89		store A in $89
84		popa (END of patch)
CD 74 27 	jsr $7427 ; Go to subroutine (rts) (original code at $74EC)
81		returns back to orginal subroutine after our patch jump
I appreciate that keys are not to be posted in the main forums, but strictly speaking, 1 byte in each key is wrong

*taken from my post on DD

Last edited by CG121; 2nd December 2008 at 04:07.
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cable satellite consoles Old 2nd December 2008, 06:55   #159 (permalink)
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Re: keyroll emm and the fix (code it ur self)

Quote:
Originally Posted by Nick [D]vB cable satellite consoles View Post
Thanks for taking the time to give such a detailed explanation, I really appreciate it.

I'll try to get some more details from the vplug developer, but don't hold your breath.

Because Vplug only has internal fixes for roms 10 & 11 I think looking at how it deals

with a patched rom7 might be quiet revealing.



Maths with letters - that'll never work! lol

I’m not a natural mathematician but I’d really like to give this a shot.

I'm up early so I'm going to have to call it a night, but I'll have a good look all this tomorrow.

thanks again,
Nick
Isnt vplug just for computer EMU?

Dont worry, i'm rubbish at maths and i managed it, so can you lol

Anyway, nn.
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cable satellite consoles Old 2nd December 2008, 07:01   #160 (permalink)
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Re: keyroll emm and the fix (code it ur self)

Good eye CG121.
Think i got carried away with the zeroes, i'll fix that now *, thanks.

Good info you have there, thanks for that.

Think theres plenty info here to be prepared for the next challenge. I cant wait! lol

Edit: * seems i cant edit my post now, yikes!
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